I worked on the KDA AR graphics used for the League Of Legends 2019 World Championship opening ceremony!
This project was an absolute blast to work on, and I was incredibly happy about getting a chance to work with an IP that I have invested so many hours on in the past.
My workload mainly consisted of modelling/texturing, as well as in-engine shader work and lookdev.
I was also onsite for finishing touches, lighting, and helping with setting up for the live event.
I created the basemesh used for all four characters, and did a large part of all character modelling - in particular for Ahri, where I did everything save from the final version of her tails, and the charm heart effect. I also had a lot of help from Mattias Edstrom with her skin texture.
I did not work facial blend shapes, skinning/rigging, nor animation.
Here‘s to hoping I get to model Cho'Gath next time around.
Characters © Riot Games